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소품
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Sixteen high quality swords optimized for any project (render, game, mobile, vr/ar...) Contains Wooden, Bone, Stone, Copper, Iron, Silver, Gold, Diamond, Mithril, Modern and many other swords !
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.1f1
Compatible
Compatible
Compatible
설명

Enhance your best survival/crafting/rpg projects (game, render, advertising, design visualization, VR/AR...) with these awesome mythic swords :

- Wooden sword

- Bone sword

- Stone sword

- Obsidian sword

- Copper sword

- Iron sword

- Silver sword

- Gold sword

- Diamond sword

- Emerald sword

- Ruby sword

- Sapphire sword

- Adamantite sword

- Mithril sword

- Orichalcum sword

- Modern sword


Game-ready !

Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !

PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)

Real size model, with pivot point and scaling already set.


For any more informations, don't hesitate to contact me !

Technical details

High-quality meshes but very optimized in poly-count (one-handed/two-handed) :

- Wooden Sword : 261 Vertices | 275 Faces | 475 Tris

- Bone Sword : 452 Vertices | 418 Faces | 824 Tris

- Stone Sword : 197 Vertices | 197 Faces | 342 Tris

- Obsidian Sword : 261 Vertices | 253 Faces | 438 Tris

- Copper Sword : 97 Vertices | 80 Faces | 156 Tris

- Iron Sword : 203 Vertices | 173 Faces | 368 Tris

- Silver Sword : 367 Vertices | 362 Faces | 700 Tris

- Gold Sword : 581 Vertices | 587 Faces | 1070 Tris

- Diamond Sword : 839 Vertices | 815 Faces | 1538 Tris

- Emerald Sword : 839 Vertices | 815 Faces | 1538 Tris

- Ruby Sword : 839 Vertices | 815 Faces | 1538 Tris

- Sapphire Sword : 839 Vertices | 815 Faces | 1538 Tris

- Adamantite Sword : 1496 Vertices | 1395 Faces | 2736 Tris

- Mithril Sword : 1496 Vertices | 1395 Faces | 2736 Tris

- Modern Sword : 388 Vertices | 364 Faces | 709 Tris

- Orichalcum Sword : 1496 Vertices | 1395 Faces | 2736 Tris

- Clean mesh, only planar quads and tris

- Smoothing group already set

- Pivot point already set

- Position/Rotation/Scale already set

- Real-size object


1 PBR Material for each sword


4 Textures in 2k resolution for each sword :

- Albedo/Diffuse/Color map

- Metalic/Roughness map

- Normal map

- Ambient Occlusion map

- (Emission map for Obsidian Sword)


UV Map clean and no-overlapping.


All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)

Swords PBR - Full Pack

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