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Modelled and textured arabic like houses.
They are very low polycount (from 41 to 121 triangles) and they share the same texture. The houses have 2 UVW channel in case you want to use a custom lightmap, so channels doesn't overlap.
Note: the included lightmap in the package is just an example, and may need to be redone to fit your game or scene lighting.
A layered PSD file is provided for easy texture tweaking.
They are very low polycount (from 41 to 121 triangles) and they share the same texture. The houses have 2 UVW channel in case you want to use a custom lightmap, so channels doesn't overlap.
Note: the included lightmap in the package is just an example, and may need to be redone to fit your game or scene lighting.
A layered PSD file is provided for easy texture tweaking.
Middle-Eastern, Arabic buildings
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