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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.23f1 | Compatible | Compatible | Compatible |
설명
Supports all render pipelines!
Package includes 18 Mountains in 6 categories. Diagonal, Range, Slope, Small, Strata and Tall mountains.
Polycounts range from ~35K to ~8K triangles depending on the complexity of the geometry.
4K textures.
Textures include:
- Albedo
- Normal Map
- Metallic and Smoothness
- Ambient Occlusion
- Mask Map (it contains)
- Red channel – Metallic map
- Green channel – Ambient Occlusion map
- Blue channel – empty (white)
- Alpha channel – Smoothness map
Demo scene and its extra models is included.
Demo Scene rendered using HDRP! (Available only for HDRP)
Note: Since each pipeline utilizes particular textures, you can safely delete the rest to reduce your project size.
- Standard Pipeline (SP): If using SP you can delete Mask Map textures.
- Universal Render Pipeline (URP): If using URP you can delete Mask Map textures.
- High Definition Render Pipeline (HDRP): If using HDRP you can delete the Metallic/Smoothness and Ambient Occlusion textures.
You can also decrease the package size by lowering the resolution of secondary textures, such as normal maps, mask maps, ambient occlusion maps and smoothness/metallic maps.
Technical details
Snowy Mountains
(평가가 충분하지 않습니다)
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라이선스: Single Entity
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
2.5 GB
최신 버전
1.0
최신 릴리스 날짜
2025년 1월 8일
원본 Unity 버전
6000.0.23
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