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Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2022.3.18f1 | 兼容 | 兼容 | 兼容 |
By default, Built-In Render Pipeline setup is used.
Refer to the last page of the documentation to learn how to get the right setup according to your chosen render pipeline.
This collection contains everything you need to create a full-scale realistic-looking rocky desert environment.
The project includes:
- 9 low-poly Big Cliffs
- 6 low-poly Medium Rocks
- 4 low-poly Small Rocks
- 3 low-poly Rock Piles
- The example scene from the images is included in both URP and HDRP packages.
The rocks and cliffs are sculpted from every side in various shapes, which allows the creation of hundreds of possible rock formations.
Powered with tileable textures, you can scale rocks up and down without significant quality loss, maintaining crisp details from far and close distances.
You are free to add, erase, and mask sand on top of the cliffs.
All the assets are optimized for smooth gameplay. All rocks have LODs.
In the project, I used a CUSTOM SHADER, its BREAKDOWN can also be found inside the project package.
If you have any questions, reach out to me via e-mail or discord [highpoly.forehead]
Desert Cliffs and Rocks
