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3D
주변환경
1/6
!!! 70% OFF till March 15 !!!

A game ready Drift Circuit. A great start or addition to your drifting game. Low amount of draw calls and high FPS !
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.36f1
Compatible
Not compatible
Not compatible
설명

A game ready Drift Circuit. A great start or addition to your drifting game.


  • The provided scene is less then 200k vertices
  • The provided scene runs at very high FPS
  • The track has well designed and clean mesh
  • All props have colliders. You can use them in other levels as well
  • Screenshots are taken directly from the game view
  • Post-Processing profile is provided. Setup a post-processing volume and use the provided asset to make the scene look like in the Screenshots

For questions, suggestions or support : vencious.games@gmail.com

Technical details

Polygon Count

  • Scene poly count is around 74k/140k with shadows diabled/enabled
  • Props are from 48 to 5148 vertices
  • Most of the props are low poly

Texture Resolutions

  • Majority : 2048 x 2048
  • Lowest : 2048 x 256
  • Highest : 4096 x 4096

Materials

  • All materials are using the Standard shader

Props

  • All objects have proper orientation and pivot point
  • All objects have appropriate prefabs
  • All important objects have proper colliders attached
  • One garage set prop
  • One low poly tree prop
  • A few modular props as road blockers, tents, advert panels and more

URP and HDRP

  • The asset can easily be converted to URP and HDRP using the build in editor tools

Run on Mobile devices.


The scene can also run on mobile devices. To get a better performance It is recommended to:

  • switch to faster shader as the Legacy/Diffuse when using the Built-In pipeline
  • resize down all textures from import settings
  • switch the default procedural skybox to a mobile friendly one
  • remove the post-ptocessing
  • lower shadows and graphics quality
  • keep less amount of props
  • NOTE : Converting to URP is recommended to get better performance on mobile devices
관련 키워드

Drift Circuit Series #1

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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