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WormBall is a horrorific creature that made with swarm of worms in Ball shape. This horrific-nightmare fuel monster comes with advanced shader that special to this serie. URP and HDRP included!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Not compatible
Compatible
Compatible
Description

WormBall is a horror themed creature that created from swarm of worms in a spherical form. This horrific-nightmare fuel monster comes with advanced shader that is special to this series. Includes both URP and HDRP shader graphs. Also a simple single worm SKM included. It has movement and "dive to ground" animations to spawn single worms to run around characters.


Asset Features:

  • 3 SKM: WorBall, MortarBall and 1 single worm skm.
  • 48 animations for WormBall, and the single worm has its own skeleton and 3 animations.
  • Ultimate materials with rich worm related settings and advanced mortar material with own mesh related settings.
  • Texture skins: Two worm textures, with and without thick ring that you can often see on worms.
  • LODs for WormBall.
  • Bonus single worm. This single worm can be used as little followers, minions, spawns or like environment creature. Also can be spawned from wormman when it gets hits or can be crawl to enemy corpse and than that enemy transform to wormman. So, in theory, there are many usage possibilities and how you use it, its up to your imagination.
  • Both URP and HDRP Shadergraphs included.
  • ideal for developers creating horror, survival, or dark fantasy games.

Also, You can see how I realized this asset in Unreal Engine here: [link]. While my Unity knowledge for complex locomotion and physics is very limited, this video offers insight into the asset's potential. With the addition of physics and some fine-tuning, this asset's potential will grow significantly and highly excite players!


material is a lightweight (Single Tex) and highly optimized with lot of bool/Branch nodes. This material gives you many settings like, Noise movements, thicknness, bulge waves, many colorizing option, hue, randomizer and more.


Get WormBall now to add a nightmarish touch to your horror games!

Technical details

Rigged: Yes

Number of Bones: 28 (including Root)

Animated: Yes

Number of Animations: 48

Animation type: In-place

Number of characters: 1 (3 different SKM all can be used as individual character. worm ball, mortar and single worm.)

Vertex counts of character: wormBall LOD 0: 104.053; LOD 5: 24.925 ; mortar SKM: 9920 ; single worm: 229

Number of characters: 6 (1 WormMan, 4 Mortar mesh, and a single worm.)

Vertex counts of character: 88.549; mortar SKMs: 11937 to 19674; single worm: 229

Number of Materials and Material Instances: 2 ultimate Material for worm and for Mortar

Number of Textures: 3 (2 worm skins, 1 mortar tex)

Texture Resolutions: 2K

Tested on: Windows 11

WormBall

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$49.99
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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
115.4 MB
Latest version
1.0
Latest release date
Mar 26, 2025
Original Unity version
2021.3.29
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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