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Stylized boy and girl character with a hoverbike, featuring customization options for the game. For example, for adventure games, simulators, RPGs, and others.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.26f1
Compatible
Compatible
Not compatible
Description

🌟These are the star patrol officers Pix and El. They assist travelers on the roads and maintain order. With them, you will definitely not get lost😉💫


🟣This pack has 2 characters:

⭐️Stylized Character (Star Patrol Officer Pix)

⭐️Stylized Character (Star Patrol Officer El)


🟣Set of models:

🔸Сharacter Pix (🔹Faces: 7, 172🔹Tris: 13, 442🔹Verts: 6,957)

🔸Сharacter El (🔹Faces: 7, 806🔹Tris: 14, 709🔹Verts: 7,558)

🔸Hoverbike (🔹Faces: 3, 744🔹Tris: 7, 061🔹Verts: 3, 843)

🔸Nightstick (🔹Faces: 456🔹Tris: 888🔹Verts: 451)


🟣PBR Stylized Material:

🔸Texture resolution: 4096 x 4096 (tga)

⭐️Сharacters:

🔹Texture Body (Pix and El):

🔸2 BaseColor Maps

🔸2 Emissive Maps

🔸1 Normal Maps (All Body)

🔸1 Metallic Smoothness Maps (All Body)

🔸1 Ambient Occlusion Maps (All Body)

🔸1 Id Maps (All Body)

🔹Texture Head (Pix and El):

🔸4 BaseColor Maps

🔸1 Normal Maps (All Body)

🔸1 Metallic Smoothness Maps (All Body)

🔸1 Ambient Occlusion Maps (All Body)

🔸1 Id Maps (All Body)

⭐️Nightstick:

🔸1 BaseColor Map

🔸1 Emissive Map

🔸1 Normal Map

🔸1 Metallic Smoothness Map

🔸1 Ambient Occlusion Map

🔸1 Id Map

⭐️Hoverbike:

🔸1 BaseColor Map

🔸1 Emissive Map

🔸1 Normal Map

🔸1 Metallic Smoothness Map

🔸1 Ambient Occlusion Map

🔸1 Id Map


🟣Different characters styles:

🔹Uniform characters ( Pix and El):

🔸Blue uniform with yellow reflectors

🔸Light blue uniform with green reflectors

🔹Head character Pix:

🔸Blond with blue eyes

🔸Brunet with brown eyes

🔸Redhead with green eyes

🔸Silver-haired with gray-blue eyes

🔹Head character El:

🔸Brunette with yellow-brown eyes

🔸Pink-purple hair with yellow-pink eyes

🔸Blonde with bright green eyes

🔸Silver-haired with gray-blue eyes


🟣Characters facial emotions (Pix and El):

🔸Neutral

🔸Smile

🔸Happy

🔸Dissatisfied

🔸Sad


🟣Unity project

🔸Supported version: 2021.3.26f1 (and earlier versions)

🔸Render pipelines: Built-in, URP

🔸Texture Resolutions: PBR Textures

🔸This project is based on the humanoid rig, extra bones

🔸The project does not include animation.


💌Contact us if you have any questions: snackstore.models@gmail.com

Technical details

Number of textures: 36

Texture dimensions: 4096 x 4096 (tga)

Polygon count of:

Сharacter Pix (🔹Faces: 7, 172🔹Tris: 13, 442🔹Verts: 6,957)

Сharacter El (🔹Faces: 7, 806🔹Tris: 14, 709🔹Verts: 7,558)

Hoverbike (🔹Faces: 3, 744🔹Tris: 7, 061🔹Verts: 3, 843)

Nightstick (🔹Faces: 456🔹Tris: 888🔹Verts: 451)

Number of meshes/prefabs: 4/10

Rigging: Yes, Humanoid

Animation count: 0

Extra bones:

Сharacter Pix Extra bones - jacket_01_02_l, jacket_02_02_l, jacket_03_02_l, jacket_01_02_r, jacket_02_02_r, jacket_03_02_r, jacket_04_02, button_l, button_r, clasp, pencil, badge, tie, jacket_top_01 - 03_l, jacket_top_01 - 03_r, jacket_top_04, hairbangs_01_01 - 02, hairbangs_front_02_01 - 03, hairbangs_front_03_01 - 03, hairbangs_front_04_01 - 03, hairbangs_front_05_01 - 03, hairbangs_front_06_01 - 02, hairbangs_07, hairbangs_08_01 - 03, hairbangs_09_01 - 02, cap, eye_l, eye_r

Сharacter El Extra bones - jacket_01_01 - 02_l, jacket_02_01 - 02_l, jacket_03_01 - 02_l, jacket_01_01 - 02_r, jacket_02_01 - 02_r, jacket_03 - 02_r, jacket_04_01 - 02, button_l, button_r, pencil, badge, jacket_top_01 - 03_l, jacket_top_01 - 03_r, jacket_top_04, hairbangs_back_02_01 - 02_l, hairbangs_back_02_01 - 02_r, hairbangs_back_01 - 02_r, hairbangs_back, hairbangs_01 - 03_l, hairbangs_01 - 03_r, hairbangs_front_01_01 - 03, hairbangs_front_02_01 - 03, hairbangs_front_03_01 - 03, hairbangs_front_04_01 - 03, cap, eye_l, eye_r

UV mapping: Yes

Types of materials and texture maps PBR (🔹4096 x 4096🔹tga)

Stylized Characters (Star Road Patrol Pix and El)

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License type: Single Entity
Single Entity
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Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
343.5 MB
Latest version
1.0
Latest release date
Jun 28, 2024
Original Unity version
2021.3.26
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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