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유니티에서 모더레이팅하는 모든 에셋

3D
캐릭터
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Female shinobi character for games
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.21f1
Compatible
Compatible
Compatible
설명

video preview


Key Features

  • Completely modular
  • Based on UE5 mannequin rig/Humonoid rig
  • ARKit Blendshapes
  • Hair color change
  • Weapon included
  • Cloth/hair simulation

Polycount

  • Faces 56060
  • Tris 97696
  • Verts 52214

The Character does not have LOD system

The Character are not rigged to UE4

Additional information

  • Render: marmoset 4
  • Ue5 Epic Skeleton with additional bones
  • The full list of Additional bones
  • Facial expressions are included (Morph Targets, Blendshapes(ARKIT)).
  • There are no blueprints
  • PBR Textures Metal/Roughness 4k
Technical details

DEFAULT SHADER

added bones: here

Number of textures 50

Texture dimensions 4k

Maximum polygon count character: 56060

Number of meshes/prefabs 3

Rigging: Yes

Animation count no

UV mapping: Yes

LOD information (count, number of levels) no

Types of materials and texture maps (e.g., PBR) yes

R: Shinobi

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라이선스: Single Entity
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라이선스
파일 크기
390.0 MB
최신 버전
1.0
최신 릴리스 날짜
2024년 9월 13일
원본 Unity 버전
2021.3.21
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