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Alien with a blaster in low poly style. Rigged and animated.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.3f1
Compatible
Compatible
Compatible
Description

An alien with a blaster in low poly style - a great model suitable for games. 


Included 1 unique asset - Alien with blaster:

  • Mesh with 5375 Polygons
  • 2 materials with textures(Alien, Blaster)
    • Alien 4096x4096
      • Base Color
      • Emissive
      • Metallic
      • Roughness
    • Blaster 2048x2048
      • Base Color
      • Emissive
      • Metalic
      • Roughness
  • Rig
  • 8 animations (see in the video preview)
    •  idle neutral
    • idle in defense
    • standart walking
    • combat walking
    • running
    • jumping
    • shooting
    • dying



Technical details
  • Mesh with 5375 Polygons
  • 2 materials with textures(Alien, Blaster)
    • Alien 4096x4096
      • Base Color
      • Emissive
      • Metallic
      • Roughness
    • Blaster 2048x2048
      • Base Color
      • Emissive
      • Metalic
      • Roughness
  • Rig
  • 8 animations (see in the video preview)
    • idle neutral
    • idle in defense
    • standart walking
    • combat walking
    • running
    • jumping
    • shooting
    • dying


3D Alien Character Low-poly stylized

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$19.99
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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