Low poly Lizardmen. Rigged to Humanoid with additional bones
Only default shader
Undead Pack
18 Pre Made Characters!
19 Weapons!
NO HDRP OR URP!
ONLY DEFAULT SHADER
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones
Easy Animations retarget in Unity
Use the double sided material on the Cloth and Armor
Models are completely modular, you can remove or add any part you want
Undead Knights
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6 Pre Made Characters!
5 Weapons!
Character: tris 33 344 - 51 000, verts 23 853 - 35 858
Sword: tris 1 280, verts 764
Long Sword: tris 1 280, verts 804
Spear: tris 918, verts 608
Shield: tris 918, verts 581
Shield Big: tris 1 252, verts 847
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw, u_Visor_01, u_Visor_02, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Body&LegsArmor, Helmet&ArmsArmor, Sword, LobgSword, Shield, Shield Big, Spear, Outfit
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Each Metal has 5 Color Variations
Metal Color can be changed Separately!
Cloth and Cape have 5 Color Variations
Leather Belts have 4 Color Variations
There are 6 armor options - Default, Ornament_01, Ornament_02 and Rust Version of Each Ornament
All the Metals including Weapons have Rust version
All the colors can be mixed to get new look
The model is Completely Modular
Number of Textures: 171
Undead Soldier
Video Preview
Character: tris 11 858 - 34 316, verts 7 040 - 21 700
Sword: tris 640, verts 397
Dagger: tris 442, verts 293
Spear: tris 312, verts 209
Shield: tris 476, verts 319
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_Bag
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Sword, Dagger, Spear, Shield
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
You can reduce the textures quality without much loss of quality
Body Skin have version without Scars and 2 versions with Scars
All the Metals have Rust version
All the colors can be mixed to get new look
The model is Completely Modular
4 Weapons: Sword, Dagger, Spear and Shield
Color of Armor can be easily mixed
Number of Textures: 69
Undead Guardian
Video Preview
Character: tris 11 858 - 44 162, verts 7 040 - 27 278
Halberd: tris 640, verts 397
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_CapeMid_01-03, u_Cape_01-03_l, u_Cape_01-03_r, u_SideArmor_l, u_SideArmor_r
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Outfit, Armor, Halberd
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
You can reduce the textures quality without much loss of quality
Body Skin have version without Scars and 2 versions with Scars
All the Metals have Rust version
All the colors can be mixed to get new look
The model is Completely Modular
Color of Armor can be easily mixed
Number of Textures: 44
Undead Mages
Video Preview
There are 3 Characters and 4 Weapons
Skin 01: tris 18 530, verts 11 367
Skin 02: tris 19 978, verts 12 186
Skin 03: tris 26 638, verts 20 065
Staff 01: tris 1 792, verts 1 026
Staff 02: tris 1 934, verts 1 095
Mace: tris 1 384, verts 883
Shield: tris 1 544, verts 936
Rigged with Humanoid. The jaw is rigged so you can open his mouth.
Additional bones that are added to Humanoid: u_Jaw;
Skin 01: u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R
Skin 02: u_Cloth_01, u_Cloth_02, u_Cloth_03
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
You can reduce the textures quality without much loss of quality
Body Skin have version without Scars and 2 versions with Scars
All Cloth Parts have 4 Color Variations
Ornament for Skin 01 have 4 Color Variations
All the Metals, except Necklace have Rust version
All Colors can be regulated in the Material Instances
All the colors can be mixed to get new look
The model is Completely Modular
4 Weapons: Staff_01, Staff_02, Mace and Shield
Color of Armor can be easily mixed
Number of Textures: 104
Undead Peasants
Video Preview
5 Characters!
5 Weapons!
Character: tris 17 120 - 28 696, verts 11 261 - 17 117
Axe: tris 592, verts 407
Hoe: tris 912, verts 574
Pitchfork: tris 3 807, verts 2 289
Scythe: tris 1 678, verts 1 040
Sickle: tris 1 024, verts 607
Rigged with Humanoid.
Additional bones that are added to Humanoid: u_Jaw
Easy Animations retarget in Unity
PBR Textures Metall/Roughness
4K Textures - Body, Set_01, Set_02, Set_03, Set_04, Set_05, Axe, Hoe, Pitchfork, Scythe, Sickle
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
Each Cloth have 4 Color Variations
All the colors can be mixed to get new look
The model is Completely Modular
Number of Textures: 92