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Meet The Captain, the first in a series of nautical themed characters.
He is a low to mid poly character created for easy use in your unity project. The model is created with a pbr pipeline and includes textures and set up standard materials.
He uses a standardised human rig to allow animation mapping from many sources such as mocap data from mixamo to work with mecanim.
The skeleton does contain some extra joints for bespoke animation/dynamic joints a simple face rig and some fun blendshapes.
The package contains.
-2 fbx files of the skinned character, one without blendshapes and one with.
-Separate objs of the blendshapes
-4 sets of high res textures (2 to 4k) created for unity
I really hope you enjoy him, I love to see what work you produce so please do tweet me at Kris_Hammes and perhap follow me for more characters similar to this!
He is a low to mid poly character created for easy use in your unity project. The model is created with a pbr pipeline and includes textures and set up standard materials.
He uses a standardised human rig to allow animation mapping from many sources such as mocap data from mixamo to work with mecanim.
The skeleton does contain some extra joints for bespoke animation/dynamic joints a simple face rig and some fun blendshapes.
The package contains.
-2 fbx files of the skinned character, one without blendshapes and one with.
-Separate objs of the blendshapes
-4 sets of high res textures (2 to 4k) created for unity
I really hope you enjoy him, I love to see what work you produce so please do tweet me at Kris_Hammes and perhap follow me for more characters similar to this!
Seafarer : The Captain
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