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Skull Crusher Orc: rigged with humanoid and full facial rigged with blendshapes and joints.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.30f1 | Compatible | Compatible | Compatible |
Additional compatibility information
- It's best to keep the Material and Texture folders of unused pipelines. There might be assets referenced in them.
- If you have skin material issues, check the Diffusion profile setting. This texture improves skin effects on HDRP pipelines. If the reference is lost, press the fix button to apply it and make the material work.
Description
Skull Crusher Orc is the perfect Character for your game.
He is rigged with humanoid and it has a based joints and blendshapes facial rig.
He is equipped with a huge bone sword.
The characters contains clothing and physical chains.
All textures and materials are in 4K resolution.
Skull Crusher Orc includes animations:
- 2 idle;
- locomotion walk and run (back, front, left and right);
- 2 attacks;
- 4 hit reactions;
- death;
- taunt;
- fall and land;
- jump.
Show-off Material: For a closer look at the Skull Crusher Orc in action, check out our Animation Overview.
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Technical details
Skull Crusher Orc
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$49.99
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
4.3 GB
Latest version
1.1
Latest release date
Sep 27, 2024
Original Unity version
2021.3.30
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