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Allows methods within your MonoBehaviours to be notified by the current state of an Animator. This turns the Unity Animator component into a powerful state machine. Add the AnimatorStateMachineUtil component to the GameObject with the Animator on it, and then add meta attributes to the methods you'd like to be notified.

Animator State Machine Utility

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101.4 KB
Latest version
1.1.0
Latest release date
Dec 28, 2017
Original Unity version
4.5.5
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