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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.10f1
Not compatible
Compatible
Not compatible
Description

Render Pipeline HDRP or URP

Technical details

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Bat

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Polygon 4152 triangles

Number of Shader Unlit Graphs 1

Number of Bat Materials 1

Number of Bat Textures 1

Texture size 1024 x 1024 pixels

Animation List

- attack

- attack_charge

- damage

- down

- idle

- jump_default

- move

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Boar

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Boar Polygon 1624 triangles

Boar highpoly Polygon 7146 triangles

Boar Baby Polygon 1012 triangles

Boar Baby highpoly Polygon 4320 triangles

Number of Shader Unlit Graphs 1

Number of Boar Materials 1

Number of Boar Textures 1

Texture size 1024 x 1024 pixels

Animation List

Boar

- attack

- attack_charge

- brake

- charge

- damage

- down

- idle

- jump_1rise

- jump_2descent

- jump_default

- meat

- run

- run_attack

- sniff

- sniff_shift

- walk

Boar Baby

- baby_attack

- baby_attack_charge

- baby_brake

- baby_charge

- baby_damage

- baby_down

- baby_idle

- baby_jump_1rise

- baby_jump_2descent

- baby_jump_default

- baby_meat

- baby_run

- baby_run_attack

- baby_sniff

- baby_sniff_shift

- baby_walk

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Chicken

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chicken Polygon 6458 triangles

chicken_lowpoly Polygon 1980 triangles

chick Polygon 1140 triangles

egg Polygon 112 triangles

egg break Polygon 368 triangles

roast Polygon 472 triangles

The number of Shader Unlit Graphs 1

The number of Materials 3

The number of Textures 3

Texture size 1024x1024pixels


Animation List

for oneLayer AnimatorController

- crouch

- damage

- damage_flapping (without move position.y)

- damage_flapping_default (move position.y)

- down

- eat

- flapping (without move position.y)

- flapping_default (move position.y)

- honk (chicken only)

- idle

- jump (without move position.y)

- jump_default (move position.y)

- peck

- peck_flapping (without move position.y)

- peck_flapping_default (move position.y)

- peep (chick only)

- run

- walk

for twoLayer AnimatorController

- crouch

- damage

- damage_flapping (without move position.y)

- damage_flapping_default (move position.y)

- down

- eat

- flapping (without move position.y)

- flapping_default (move position.y)

- honk (chicken only)

- idle

- jump (without move position.y)

- jump_1rise (without move position.y)

- jump_2during (without move position.y)

- jump_3descent (without move position.y)

- jump_4landing (without move position.y)

- jump_default (move position.y)

- peck

- peck_flapping (without move position.y)

- peck_flapping_default (move position.y)

- peep (chick only)

- run

- walk

- wing_down

- wing_flapping

- wing_idle

egg

- idle

- sway

- hop

- spring_up

egg_break

- break1

- break2

------------------------------------

Dog

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Dog Polygon 2458 triangles

highpoly Polygon 10868 triangles

Number of Shader Unlit Graphs 1

Number of Dog Materials 1

Number of Dog Textures 1

Texture size 1024 x 1024 pixels

Animation List

- bark

- bark_shift

- bite

- damage

- down

- haed_shake

- howling

- howling_sit

- idle

- jump_1rise

- jump_2descent

- jump_default

- run

- sit

- sit_shift

- walk

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Owl

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Polygon 3354 triangles

highpoly Polygon 15136 triangles

Number of Shader Unlit Graphs 1

Number of Owl Materials 1

Number of Owl Textures 1

Texture size 1024 x 1024 pixels

Animation List

- attack

- attack_charge

- damage

- down

- flapping

- flapping_attack

- flapping_damage

- fly

- fly_gliding

- fly_landing

- fly_take_off

- idle

- jump_1rise

- jump_2descent

- jump_default

- look_around

- onTree_attack

- onTree_fly_take_off

- onTree_idle

- onTree_jump_default

- onTree_look_around

- onTree_move_L

- onTree_move_R

- onTree_sing

- run

- sing

- walk

------------------------------------

Sheep

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Sheep Polygon 1462 triangles

highpoly Polygon 6300 triangles

Number of Shader Unlit Graphs 1

Number of Sheep Materials 1

Number of Sheep Textures 1

Texture size 1024 x 1024 pixels

Animation List

- attack

- baa

- damage

- down

- eat

- eat_shift

- idle

- jump_1rise

- jump_2descent

- jump_default

- run

- walk

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Snake

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Polygon 2848 triangles

highpoly Polygon 11856 triangles

Number of Shader Unlit Graphs 1

Number of Snake Materials 1

Number of Snake Textures 1

Texture size 1024 x 1024 pixels

Animation List

- attack

- attack_charge

- damage

- down

- eat

- eye1

- eye2

- hold

- idle

- idle_lookaround

- jump_1rise

- jump_2descent

- jump_default

- throwup

- walk

------------------------------------

Turtle

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Polygon 2330 triangles

highpoly Polygon 9836 triangles

Number of Shader Unlit Graphs 1

Number of Turtle Materials 1

Number of Turtle Textures 1

Texture size 1024 x 1024 pixels

Animation List

- attack

- attack_back

- attack_charge

- damage

- down

- eat

- idle

- idle_lookaround

- jump_1rise

- jump_2descent

- jump_default

- shell

- shell_inside

- shell_outside

- walk

Animals 3D

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$16.20
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
36.6 MB
Latest version
1.0
Latest release date
Oct 7, 2022
Original Unity version
2021.3.10
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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