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Bat
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Polygon 4152 triangles
Number of Shader Unlit Graphs 1
Number of Bat Materials 1
Number of Bat Textures 1
Texture size 1024 x 1024 pixels
Animation List
- attack
- attack_charge
- damage
- down
- idle
- jump_default
- move
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Boar
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Boar Polygon 1624 triangles
Boar highpoly Polygon 7146 triangles
Boar Baby Polygon 1012 triangles
Boar Baby highpoly Polygon 4320 triangles
Number of Shader Unlit Graphs 1
Number of Boar Materials 1
Number of Boar Textures 1
Texture size 1024 x 1024 pixels
Animation List
Boar
- attack
- attack_charge
- brake
- charge
- damage
- down
- idle
- jump_1rise
- jump_2descent
- jump_default
- meat
- run
- run_attack
- sniff
- sniff_shift
- walk
Boar Baby
- baby_attack
- baby_attack_charge
- baby_brake
- baby_charge
- baby_damage
- baby_down
- baby_idle
- baby_jump_1rise
- baby_jump_2descent
- baby_jump_default
- baby_meat
- baby_run
- baby_run_attack
- baby_sniff
- baby_sniff_shift
- baby_walk
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Chicken
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chicken Polygon 6458 triangles
chicken_lowpoly Polygon 1980 triangles
chick Polygon 1140 triangles
egg Polygon 112 triangles
egg break Polygon 368 triangles
roast Polygon 472 triangles
The number of Shader Unlit Graphs 1
The number of Materials 3
The number of Textures 3
Texture size 1024x1024pixels
Animation List
for oneLayer AnimatorController
- crouch
- damage
- damage_flapping (without move position.y)
- damage_flapping_default (move position.y)
- down
- eat
- flapping (without move position.y)
- flapping_default (move position.y)
- honk (chicken only)
- idle
- jump (without move position.y)
- jump_default (move position.y)
- peck
- peck_flapping (without move position.y)
- peck_flapping_default (move position.y)
- peep (chick only)
- run
- walk
for twoLayer AnimatorController
- crouch
- damage
- damage_flapping (without move position.y)
- damage_flapping_default (move position.y)
- down
- eat
- flapping (without move position.y)
- flapping_default (move position.y)
- honk (chicken only)
- idle
- jump (without move position.y)
- jump_1rise (without move position.y)
- jump_2during (without move position.y)
- jump_3descent (without move position.y)
- jump_4landing (without move position.y)
- jump_default (move position.y)
- peck
- peck_flapping (without move position.y)
- peck_flapping_default (move position.y)
- peep (chick only)
- run
- walk
- wing_down
- wing_flapping
- wing_idle
egg
- idle
- sway
- hop
- spring_up
egg_break
- break1
- break2
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Dog
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Dog Polygon 2458 triangles
highpoly Polygon 10868 triangles
Number of Shader Unlit Graphs 1
Number of Dog Materials 1
Number of Dog Textures 1
Texture size 1024 x 1024 pixels
Animation List
- bark
- bark_shift
- bite
- damage
- down
- haed_shake
- howling
- howling_sit
- idle
- jump_1rise
- jump_2descent
- jump_default
- run
- sit
- sit_shift
- walk
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Owl
------------------------------------
Polygon 3354 triangles
highpoly Polygon 15136 triangles
Number of Shader Unlit Graphs 1
Number of Owl Materials 1
Number of Owl Textures 1
Texture size 1024 x 1024 pixels
Animation List
- attack
- attack_charge
- damage
- down
- flapping
- flapping_attack
- flapping_damage
- fly
- fly_gliding
- fly_landing
- fly_take_off
- idle
- jump_1rise
- jump_2descent
- jump_default
- look_around
- onTree_attack
- onTree_fly_take_off
- onTree_idle
- onTree_jump_default
- onTree_look_around
- onTree_move_L
- onTree_move_R
- onTree_sing
- run
- sing
- walk
------------------------------------
Sheep
------------------------------------
Sheep Polygon 1462 triangles
highpoly Polygon 6300 triangles
Number of Shader Unlit Graphs 1
Number of Sheep Materials 1
Number of Sheep Textures 1
Texture size 1024 x 1024 pixels
Animation List
- attack
- baa
- damage
- down
- eat
- eat_shift
- idle
- jump_1rise
- jump_2descent
- jump_default
- run
- walk
------------------------------------
Snake
------------------------------------
Polygon 2848 triangles
highpoly Polygon 11856 triangles
Number of Shader Unlit Graphs 1
Number of Snake Materials 1
Number of Snake Textures 1
Texture size 1024 x 1024 pixels
Animation List
- attack
- attack_charge
- damage
- down
- eat
- eye1
- eye2
- hold
- idle
- idle_lookaround
- jump_1rise
- jump_2descent
- jump_default
- throwup
- walk
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Turtle
------------------------------------
Polygon 2330 triangles
highpoly Polygon 9836 triangles
Number of Shader Unlit Graphs 1
Number of Turtle Materials 1
Number of Turtle Textures 1
Texture size 1024 x 1024 pixels
Animation List
- attack
- attack_back
- attack_charge
- damage
- down
- eat
- idle
- idle_lookaround
- jump_1rise
- jump_2descent
- jump_default
- shell
- shell_inside
- shell_outside
- walk