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2D
주변환경
1/12
A collection of 2D tilesets for creating top-down worlds with different areas like: dirt, grass, dungeons, oceans, and more! All tiles are hand-drawn pixel-art. Includes elevations and boundaries.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.2f1
Compatible
Not compatible
Not compatible
설명

Welcome to the rectTile Universe! This is a collection of 2D tilesets for creating top-down worlds with different areas like: dirt, grass, dungeons, oceans, and more! All tiles are hand-drawn pixel-art. Includes elevations and boundaries.


Currently included areas:

- Basic Dirt (flat, cave, water, ocean, elevations) - 512x512 PNGs, tiles are 64x64.

- Basic Grass (flat, cave, water, ocean, elevations) - 512x512 PNGs, tiles are 64x64.

- Dirt To Grass Transitions (flat, cave, elevations) - 512x512 PNGs, tiles are 64x64.

- Blighted Grounds (flat, cave, water, ocean, elevations) - 512x512 PNGs, tiles are 64x64.

- Seamless Forest (Map boundries tileset) - 1024x1024 PNGs, tiles are 128x128.

- Seamless Forest Two (Map boundries tileset) - 1024x1024 PNGs, tiles are 128x128.

- Seamless Mountain Cliffs (Map boundries tileset) - 1024x1024 PNGs, tiles are 128x128.

- Light Dungeon (flat, cave, water, ocean, elevations) - 512x512 PNGs, tiles are 64x64.

- Winter Tundra (flat, cave, water, ocean, elevations) - 512x512 PNGs, tiles are 64x64.


Technical details

- Hand-drawn Pixel-Art Tileset Sprite PNGs (512x512 or 1024x1024)

- All Map Terrain Tiles are 64x64

- All Seamless Map Boundry Tiles are 128x128

rectTile Universe

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