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"2D Pixel Character - Paladin" It is great for horizontal casual games, platformer games, defense games, etc.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.11f1 | Compatible | Compatible | Compatible |
설명
This is a pixel art animated character made with png and gif files, and is about 150x150 pixels. It is a character with a paladin concept. It has a normal attack with a hammer. I made an animation where the hammer sparkles when you raise it high with the skill animation. I made the skill animation loopable, and you can use this animation to summon things or heal allies or make allies invincible or other effects.
◼ Assets
1. Animations
- Idle (9 frames)
- Walk (8 frames)
- Attack (13 frames)
- Skill (11 frames)
- Death (9 frames)
2. Portrait
- Portrait (64x64)
Technical details
2D Pixel Character - Paladin
(평가가 충분하지 않습니다)
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$20
세금/부가세는 결제 시 반영됩니다.
라이선스: Single Entity
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파일 크기
348.4 KB
최신 버전
1.0
최신 릴리스 날짜
2024년 8월 12일
원본 Unity 버전
6000.0.11
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